Play to be crowned as European Champions
Electronic Arts and UEFA light up the football pitch with a stunning new game that puts you straight into the pressure cooker that is UEFA Champions League 2004 - 2005. EA Sports re-creates the real life world of top flight football to make this the first mission-based football game. There are over 50 challenging on and off-field missions to overcome throughout the domestic and European season. Can you handle the pressure of having to win 2-0, or to be told by your new boss that your main striker has to be sold? Choose one of any clubs out of a possible 239 -from the FA Premier League, German Bundesliga, Spanish Primera Liga, Italian Serie A and French Ligue 1. There are a number of extra clubs outside of these leagues to take to Champions League glory.
Special Features:
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Formations
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Closing of midfield gap
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Team-mates provide more support via runs and movement
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Intelligent player logic to avoid getting caught offside close to the goal and in unrealistic situations
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Defenders will try to play further up the field (also helping to reduce midfield gap) More automatic player runs
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Additional players in the penalty area for crosses
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More variety in player position for attackers (formation offset)
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Dribbling Responsiveness
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Sharper/cleaner turns at jog speeds
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More responsive 90 degree turns
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Improved control at sprint speeds.
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Crossing
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More crossing assistance
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Ability to cut the ball back to the edge of the penalty area when crossing from the by-line.
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Variable targeting and trajectories on crosses.
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More players in the penalty area on crosses
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Double tap low crosses have more variety in height, pace and trajectory
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Goalkeepers
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The keeper has better control over deflections
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Improved keeper charge decision making
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More variety in keeper save animations
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CPU Tactics
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Substitutions
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End of Match if winning
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End of Match if losing
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Set Pieces
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Fast and intuitive functionality
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Call a corner kick set play
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Control the delivery (location and power) of the set piece
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A short set piece option at all times
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Realistic Ball Physics
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Re-use of the shot meter functionality (press and release)
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